Edible Sugar
by boyonk
Get your sugar rush! Sugar is now an edible snack that gives a small amount of nutrition & saturation
97–120 of 253
by boyonk
Get your sugar rush! Sugar is now an edible snack that gives a small amount of nutrition & saturation
by Saitro
PermaEfe is a Minecraft datapack that increases the difficulty progressively for 30 days, with mechanics such as permanent death, boosted mobs and unique craftables. Ideal to play with friends and test your survival.
by OpenBagTwo
Motivational Posters from the Minecraft Youtube Channel
by CelesteRed
Removes the ability to craft armor trims! Making them only found through exploration!!!
by sniffercraft34
A fun little data pack that tells you a random joke every Minecraft day!
by KunamiMC
No need to use smithing template upgrades for your netherite tools anymore
by Magpyka-Formerly-Lad_Flaver
Replaces the crafting recipes for smithing templates with cheaper, balanced ones.
by SilentPaltos
A datapack that adds the Armadillo themed things
by cota5
This datapack will transform all your Minecraft items into totems of undying.
by uzwn
This datapack has been discontinued. Currently Including: Shrine, Limitless, Blood Manipulation.
by Chessstone
makes you able to craft diamonds into more diamonds
by MysticDumy
Makes wolves howl with a 50/50 chance every full moon.
by AntDev
Craft everyday items such as buckets & saddles using both copper and iron.
by kekssui
Minor adjustments & maximum enchanting level of Multishot
by SQRT256_
Mod gives you a random item every 1 minuite. how often can be changed with a command
by G4B8O
This datapack prevents players from placing Mace and heavy Core in Ender Chest
by sniffercraft34
A fun and portable magic 8 ball inside your Minecraft chat!
by OGBlue
A simple datapack that makes ore drop its respective stone type!
by Elpollo097
This datapack adds a new tnt that can increase the explosion level
by Mary_Angel
Craft for Debug Stick. Can't give permission for use in survival mode!
by ImBinarry
This datapack introduces a unique survival challenge where players must maintain continuous movement to stay alive. When a player remains stationary, they begin taking progressive damage until they move again or perish.