Dynamic Lights [Data Pack]
Supported entities and items such as torches or lanterns emit light!
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Browse Minecraft Java datapacks from official project sources. Filter by game version or feature and verify the release before adding it to a world.
1–24 of 85
Supported entities and items such as torches or lanterns emit light!
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The complete Bookshelf library in a single datapack: dozens of modules covering blocks, hitboxes, math, raycast, and more.
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Minecraft Pathfinder for Entities
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Cast rays to detect block and entity hits, with voxel-accurate collisions.
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Manipulate blocks with their states and NBT, and combine block properties.
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Execute commands based on what an entity is looking at.
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Mathematical operations beyond what vanilla commands offer.
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Implements Pathfinding for your Custom Mob!
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A collection of modules with structure files to use in your world.
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Work with the hitboxes of blocks and entities.
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Create smooth curves from control points, with Bézier, Catmull-Rom, B-Spline, and Hermite interpolation.
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Read and write entity positions and rotations as scoreboard values.
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Vector math for datapacks, including rotations and coordinate conversions.
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Manipulate strings, which vanilla commands barely support.
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Attach click and hover events to Interaction entities.
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Read and modify player health, and give entities a lifetime.
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Assign unique numeric IDs to entities.
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Pre-built tree structures with multiple variations.
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Get a Shulker Box with every item in the game using a single command. The perfect toolkit for builders, testers, and creators
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Move entities along a velocity vector, with collision handling.
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Build scoreboard sidebars with formatted, updatable content.
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Access biome, weather, and time-based conditions.
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Schedule commands that remember which entity and location triggered them, and can be cancelled.
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Access the real-world system time from inside a datapack.
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