Swap Stone and Deepslate
Swaps stone and deepslate. Deepslate now spawns at Y>0 and stone now spawns at Y<0.
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Browse Minecraft Java datapacks from official project sources. Filter by game version or feature and verify the release before adding it to a world.
217–231 of 231
Swaps stone and deepslate. Deepslate now spawns at Y>0 and stone now spawns at Y<0.
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Allows ancient cities to generate across all dimensions with a couple of tweaks to make them balanced
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Prevent access to the end by preventing strongholds from being generated.
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Fixed the issue where the Shepherd house could not be generated
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Vanilla terrain generation but with a lot of ice and snow!
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Vanilla terrain generation but with a lot of ice and snow, AND vibrant vanilla foliage!
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A standalone datapack that changes the meadow biome to look and feel like an actual alpine biome. Part of an upcoming project to overhaul every single vanilla biome.
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Improves mountain peaks, ocean depth, and increases cave complexity down to -128 while maintaining the ambience of Vanilla worldgen.
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Every 5 minutes, the seed changes. Your position is kept the same, however.
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This project COMPLETELY removes the crafting recipe for netherite.
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raises oceans to y=120 in the overworld
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This datapack slows progression of the game significantly, good for servers where you don't want people to speedrun full diamond armor in half an hour.
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This project adds enhancements such as recipes, features, etc.
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Player graves where you fall, and ancient burial mounds with epitaphs of a world that remembers.
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Removes all vanilla achievements and crafting recipes from the game.
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