Dynamic FPS
Project details
- Published
- Dec 1, 2020
- Last updated
- Jun 16, 2026
- License
- MIT License
- Platforms
- Fabric, Forge, NeoForge, & Quilt
Dynamic FPS changes frame-rate, audio, and toast-notification behavior based on window state, idle duration, and battery use. It reduces unnecessary background processing and skips world rendering behind the resource-loading overlay, while preserving rapid checks for resumed rendering.
Summary based on Modrinth, CurseForge, GitHub README.