Entity Culling
by tr7zw
Using async path-tracing to hide Block-/Entities that are not visible
1–24 of 204
by tr7zw
Using async path-tracing to hide Block-/Entities that are not visible
by embeddedt
All-in-one mod that improves performance, reduces memory usage, and fixes many bugs. Compatible with all your favorite performance mods!
by FiniteReality
A powerful, mod-friendly, FOSS client performance mod for NeoForge
by Shadows-of-Fire
A major optimization for the Crafting Table!
by QueenOfMissiles
Performance improvements for vanilla AI, with the ability to turn off certain AI behaviors
by Shadows-of-Fire
Performance optimizations for the furnace
by TonimatasDEV
A simple mod to fix various problems with packets, nbt and timeouts.
by juliand665
Reduce resource usage while Minecraft is in the background, idle, or on battery.
by Shadows-of-Fire
Optimizations for the entire recipe system!
by frikinjay
Improves performance by tweaking mob despawn rules. Say bye to pesky unintentional persistent mobs.
by Space Walker
An efficient and non-locational redstone dust implementation
by KostromDan
Shows a GUI after Minecraft crashes, immediately showing and analyzing all affected logs.
by SSKirillSS
Completely removes recipe book from the game, optimizing player data.
by fallen-breath
Yeet the laggy reversed DNS lookup for literal IP server addresses
by bre2el
Reduce GPU and CPU usage automatically when no user operation exists.
by bl4ckscor3
Adds tags and configuration options for defining how dropped items should combine.
by Asek3
Unofficial Fork of CaffeineMC's "Sodium", made to work with FML
by AbdElAziz
A performance mod designed to optimize Minecraft's memory usage.
by FX
A mod that fixes random memory leaks for both the client and server
by dima_dencep
Port of Sodium Extra to work with Embeddium/Rubidium on (Neo)Forge
by dima_dencep
Makes resource packs load in the background, allowing you to do other things while waiting!