Entity Culling
by tr7zw
Using async path-tracing to hide Block-/Entities that are not visible
1–24 of 204
by tr7zw
Using async path-tracing to hide Block-/Entities that are not visible
by RaphiMC
Speed up immediate mode rendering in Minecraft
by QueenOfMissiles
Performance improvements for vanilla AI, with the ability to turn off certain AI behaviors
by TonimatasDEV
A simple mod to fix various problems with packets, nbt and timeouts.
by thosea
Optimization mod that focuses on things other than rendering
by juliand665
Reduce resource usage while Minecraft is in the background, idle, or on battery.
by frikinjay
Improves performance by tweaking mob despawn rules. Say bye to pesky unintentional persistent mobs.
by Space Walker
An efficient and non-locational redstone dust implementation
by MehVahdJukaar
Fixes gaps in Block Models and Item Models
by KostromDan
Shows a GUI after Minecraft crashes, immediately showing and analyzing all affected logs.
by fallen-breath
Yeet the laggy reversed DNS lookup for literal IP server addresses
by bre2el
Reduce GPU and CPU usage automatically when no user operation exists.
by isxander
Fixes Minecraft bugs found on the bug tracker
by bl4ckscor3
Adds tags and configuration options for defining how dropped items should combine.
by Asek3
Unofficial Fork of CaffeineMC's "Sodium", made to work with FML
by Wesley1808
A mod that aims to optimize the minecraft server.
by spottedleaf
Rewrites the light engine to fix lighting performance and lighting errors
by FX
A mod that fixes random memory leaks for both the client and server
by StockiesLad
Modifies how worlds are loaded to speed up loading times.
by dima_dencep
Port of Sodium Extra to work with Embeddium/Rubidium on (Neo)Forge
by leon-o
Enable Flywheel's optimizations when using shaderpacks.
by Kira-NT
Allows you to play Minecraft in a borderless fullscreen window.