Entity Culling
by tr7zw
Using async path-tracing to hide Block-/Entities that are not visible
Updated 2 months ago 382.5M downloads
1–6 of 6
by tr7zw
Using async path-tracing to hide Block-/Entities that are not visible
by Space Walker
An efficient and non-locational redstone dust implementation
by inboundbark
Disables the screen shake present when view bobbing is enabled
by HyperSpeeed
Fixes the Font Renderer in legacy Minecraft
by Kxffie
Dye any sapling into a specific tree type.
The mod that closes the game when it opens.