Gnetum
Distribute HUD updates over multiple frames to improve performance
Matches your active setup
Browse Minecraft Java mods from official project sources. Filter by game version, loader and category, then check compatible releases before downloading.
49–72 of 664
Distribute HUD updates over multiple frames to improve performance
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Async particle tick, GPU accelerated particle rendering.
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Vanilla Worldgen optimization mod
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A Minecraft optimization mod for Fabric-Sodium that improves framerates by improving block entity rendering via a hybrid renderer
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Beautiful clouds in touch with the vanilla style
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A fork of ModernFix that adds minor version update support.
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Eliminates awkward strafing – Skeletons now stay focused and shoot faster the closer you get.
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Instantly closes the loading terrain screen on world changing and drastically reduces the resource pack loading screen duration
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Fast nvidia only rendering engine for sodium
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A Level of Detail rendering mod
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Works around the MC-271325 bug on Fabric and NeoForge servers (fixes "error sending packet clientbound/minecraft:disconnect")
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This mods allows more precise manipulation of entity view distance on client and server
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lazy-language-loader improves loading times when changing your language by only reloading the language instead of all the game resources!
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The Adaptive Performance Tweaks mod automatically adjust specific settings on the server to allow a better TPS/FPS.
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Reduce lag and keep your animals neatly stored while maintaining full interactivity!
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Structure blocks. But bigger (and optimised). Up to 512 blocks!
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Optimises worldgen performance for a better gameplay experience.
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Library - mod. Needed for my mods. Contains a set of utilities, custom config, abstractions and more.
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Optimize datapack / resourcepack zip file loading times
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A lightweight mod that cleans old, unused log files
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Improves pinging behaviour of the multiplayer server list
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Shows shield states, represented by color. This mod was ported forward and improved on by Walksy.
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XXL Packets is a fork of XL Packets which raises the packet size limit from 2MB to the Java Integer limit (2.147483647 GB).
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Resolves issues with shield sounds and corrects the animation glitch where the player's shield doesn't display blocking properly.
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