Clean F3
by tyrannus
Removes useless information from the debug screen.
97–120 of 546
by tyrannus
Removes useless information from the debug screen.
by Mr.Toad
Provides DSA & fastest math formulas to game render system for best perfomance! Compatible with Sodium/Embeddium, Iris and shaders.
by Gaz492
A performance mod focused on reducing the performance impact of ticking entities
by CapezOnMyBack
Suppresses the "Detected setBlock in a far chunk" message in the console thus reducing log file size.
by ZZZank
speeding up the Event system in Forge/NeoForge
by Patbox
This mods allows more precise manipulation of entity view distance on client and server
by chachy
lazy-language-loader improves loading times when changing your language by only reloading the language instead of all the game resources!
by macmcleod42
Makes it harder to dig downwards and deeper under ground by tool type. Discourages Branch Mining
by Kaworru
The Adaptive Performance Tweaks mod automatically adjust specific settings on the server to allow a better TPS/FPS.
by BONNe
Reduce lag and keep your animals neatly stored while maintaining full interactivity!
by SamB440
Structure blocks. But bigger (and optimised). Up to 512 blocks!
by Kaworru
Automatically adjust the random tick speed, entity cramming, raids, patrol, trader and insomnia based on the current server load.
by DrexHD
Optimize datapack / resourcepack zip file loading times
by altrisi
A lightweight mod that cleans old, unused log files
by Sashiro
The "Improved Pillager Outpost" Datapack revamps the standard Minecraft Pillager Outpost into a challenging, multi-level tower. This overhaul adds detailed architecture, tougher enemies, and exclusive loot, creating a more immersive and rewarding experie
by ElocinDev
Modpack utility mod that allows to disable items and/or its interactions. Also removes them from creative tabs, recipes, trades, and JEI/REI/EMI.
by JustAlittleWolf
Improves pinging behaviour of the multiplayer server list
by Kaworru
Optimization for monster spawn events and spawner.
by Walksy
Shows shield states, represented by color. This mod was ported forward and improved on by Walksy.
by Corosus
Can drastically improve frame rates by limiting how far away tile entities and entities can render, with configurable ranges.
by KalebLangley
This mod allows you to instantly return to the title screen after clicking "Save and Quit to Title."