Raknetify
by ishland
A Fabric mod / BungeeCord plugin that uses RakNet to improve multiplayer experience significantly under unreliable and rate-limited connections.
145–168 of 1.2K
by ishland
A Fabric mod / BungeeCord plugin that uses RakNet to improve multiplayer experience significantly under unreliable and rate-limited connections.
by wendavid552
A fabric-carpet extension mod. It offers some interesting and useful features.
by henkelmax
Only load server resource packs when necessary
by LopyMine
Client-side Mod which fixes client-side collisions checks to prevent you from pushing by other entities.
by spottedleaf
Optimisation mod for the dedicated/integrated server.
by OSAMA1
A mod that makes the player holding any light source, such as a torch , glowstone, etc, automatically illuminate the surrounding area.
by borknbeans
Lightweight client-side inventory sorting with no extra fluff
by Walksy
Removes the death animation tilt on players.
by Saphjyr
A simple quality of life mod that swaps between chestplate and elytra on a keystroke.
by DaCubeKing
Removes lag when playing noteblocks
by sidewaysslabs
Allows multiple functions to be mapped to the same keybind without (as much) conflict
by Morthen
Gamma / Fullbright, making it easy to see in the dark.
by EasterGhost2
A simple mod that makes powered/activator rails turn on/off up to 10x faster.
by dreamforSh
A comprehensive Minecraft world repair utility that fixes common issues caused by removed mods and datapacks.
by LoongLy
A project can translate you sodium mod into Chinese
by Viola-Siemens
A lightweight library mod that provides various data structures such as KD Trees and Segment Trees, alongside some other utilitarian functionalities.
by Fy17
Better Tab improves the player list, making it scrollable and adding numerical ping.
by Nebulus
adds a giant tree to the cherry blossom biome
by Noryea
Optimize item rendering by transforming item entities to 2D
by enjarai
Removes the ugly 'pls update cicada' cape from older versions of CICADA
by MaoxnZ
Build more, spawn less. Hostile mobs naturally avoid civilized areas.