Entity Culling
Using async path-tracing to hide Block-/Entities that are not visible
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Browse Minecraft Java mods from official project sources. Filter by game version, loader and category, then check compatible releases before downloading.
1–24 of 172
Using async path-tracing to hide Block-/Entities that are not visible
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A major optimization for the Crafting Table!
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Performance improvements for vanilla AI, with the ability to turn off certain AI behaviors
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Performance optimizations for the furnace
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A simple mod to fix various problems with packets, nbt and timeouts.
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Improves performance by tweaking mob despawn rules. Say bye to pesky unintentional persistent mobs.
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An efficient and non-locational redstone dust implementation
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Shows a GUI after Minecraft crashes, immediately showing and analyzing all affected logs.
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Reduce GPU and CPU usage automatically when no user operation exists.
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Adds tags and configuration options for defining how dropped items should combine.
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Improves biome colors
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Massively increase render distance without harming performance.
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Extendable treated-wood, aluminium, steel posts and more for ImmersiveEngineering.
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Speed up your world loading by removing unneeded chunks.
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Distribute HUD updates over multiple frames to improve performance
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Enhance the vanilla "Open to LAN" Gui for listening port customization and removal of enforced authentication
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Smashes the stupid out of the client & server
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Eliminates awkward strafing – Skeletons now stay focused and shoot faster the closer you get.
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Provides DSA & fastest math formulas to game render system for best perfomance! Compatible with Sodium/Embeddium, Iris and shaders.
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Makes it harder to dig downwards and deeper under ground by tool type. Discourages Branch Mining
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This mod allows you to instantly return to the title screen after clicking "Save and Quit to Title."
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A performance mod that greatly optimizes particle rendering and particle limits.
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Asynchronous logging and efficient filtering - performance improvements and utility for keeping your logs clean
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