Entity Culling
by tr7zw
Using async path-tracing to hide Block-/Entities that are not visible
1–24 of 95
by tr7zw
Using async path-tracing to hide Block-/Entities that are not visible
by QueenOfMissiles
Performance improvements for vanilla AI, with the ability to turn off certain AI behaviors
by Space Walker
An efficient and non-locational redstone dust implementation
by KostromDan
Shows a GUI after Minecraft crashes, immediately showing and analyzing all affected logs.
by bre2el
Reduce GPU and CPU usage automatically when no user operation exists.
by Andrew-Chedid
A performance mod that greatly optimizes particle rendering and particle limits.
by decce6
Asynchronous logging and efficient filtering - performance improvements and utility for keeping your logs clean
by asie
FoamFix is a mod designed to improve modded Minecraft memory usage using simple, targeted optimizations.
by inboundbark
Disables the screen shake present when view bobbing is enabled
by embeddedt
Swiss army knife of bugfixes and performance improvements for MC 1.7.10
by jss2a98aj
Bug fixes and optimizations for Vanilla 1.7.10 and a few mods.
by TCLProject
Attepted fix for critical bug in forge that occasionally resets tile entities
by glease
Thaumcraft 4 addon to fix UI deficiency, performance issues and minor bugs.
by Axionize
Anticheat Perfected | 3.0005 reach | 99.999% antikb. Fork of GrimAC that's faster, with better reach checks, interact checks, and numerous bug fixes.
by CloudyGamingNetwork
A mod that aims to help with reloading HeroPacks for the Fisk's Superheroes mod.
by kotmatross28729
A mod that adds more compatibility with shaders.
by stackdoubleflow
Run Minecraft natively using Wayland
by Ptki
This mod raises the frame rate of the main menu from 30fps or 60fps to 120fps
by DHJComical
Use InputMethod in Fullscreen Minecraft 1.12.2
by KAMKEEL
Add DBC to CustomNPC+ | Enhanced Scripts | Custom Forms / Auras | Gameplay Changes and Status Effects