Entity Culling
Using async path-tracing to hide Block-/Entities that are not visible
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Browse existing Minecraft Java mods from official project sources and filter by game version, loader and category.
1–24 of 668
Using async path-tracing to hide Block-/Entities that are not visible
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A high-performance rendering engine replacement for Minecraft, which greatly improves frame rates and reduces micro-stutter.
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All-in-one mod that improves performance, reduces memory usage, and fixes many bugs. Compatible with all your favorite performance mods!
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A modern shader pack loader for Minecraft intended to be compatible with existing OptiFine shader packs
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Speed up immediate mode rendering in Minecraft
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Performance improvements for vanilla AI, with the ability to turn off certain AI behaviors
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A Sodium addon that adds features that shouldn't be in Sodium.
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Memory usage optimizations
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A simple mod to fix various problems with packets, nbt and timeouts.
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No-compromises game logic optimization mod, useful for both single-player games and multi-player servers.
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Optimization mod that focuses on things other than rendering
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Reduce resource usage while Minecraft is in the background, idle, or on battery.
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Improves performance by tweaking mob despawn rules. Say bye to pesky unintentional persistent mobs.
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A mod that changes how multiple types of culling are handled in order to improve performance
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An efficient and non-locational redstone dust implementation
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Shows a GUI after Minecraft crashes, immediately showing and analyzing all affected logs.
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A mod to optimize the Minecraft networking stack
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Yeet the laggy reversed DNS lookup for literal IP server addresses
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Reduce GPU and CPU usage automatically when no user operation exists.
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Quick leaf decay from cutting down trees. Built for fast performance and mod compat!
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Reduces load times and adds fallbacks for languages
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A mod that aims to optimize the minecraft server.
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Particle optimizations: Culling, rendering optimizations, configurable particle-type-specific spawn reduction, and potion particle disabling. Compatible with Sodium, improves performance over Sodium alone.
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Makes resource packs load in the background, allowing you to do other things while waiting!
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