Subtly Glowing Ores
by robotkoer
Adds an emissive colored outline to the ores! Works with most resource packs!
73–96 of 5.3K
by robotkoer
Adds an emissive colored outline to the ores! Works with most resource packs!
by looshy
a clean and defrosted look for minecraft! also available in pink :D
by Liminal_Angel
The Sacred Script • A family of font designs with distinct traits and an ever-growing suite of customization options.
by cyber
A Minecraft resource pack that adds 3D music disc models!
by Drodi
Reimagined Illagers with new models, textures, and unique features!
by zegarn
[UPD 1.3.6] Minimalistic PvP resource pack with dark UI, custom sky, clean HUD & crosshair, small fire, and refined visuals (see description)
by ShorkBee
Better Leaves for Mizuno Craft without any mods.
by Liminal_Angel
The Weather Miracle • A full weather rework featuring high-fidelity audio, new snow, cloud, and fog variants, dynamic particle effects, and revamped biome colors.
by bebebea_loste
My take on prettier, fluffier carpets and wool blocks
by AgentMindStorm
Makes water hues biome-dependent for a more cohesive landscape.
Excalibur Support for Just Enough Items (JEI) and addons
by AudreyAdz
Renaming everything in Modded MC to get rid of duplicates forever (Maple, Cattails, Silver, Limestone, Chalk, etc)
by amongstreality
Dark UI with unique textures for functional blocks. Different version of Unique Dark
by Tomanex
This Resource Pack changes every mob models into cute anime mobs!
by Marceus
This resource pack allows you to have 3D and glowing ores.
by omo50
Make your worlds simple, colorful and vibrant! A port from Legacy Console Edition.
A high effort continuation of Programmer Art, covering assets from 1.13-1.21+
by Lupin
Improve the look of boring and bland Minecraft ocelots!
by LordEnder_Kitty
STONEBORN support for the modmenu mod
by Aeldit
Adds a dark smooth GUI to Minecraft, with support for many mods GUIs
by RestlessPip
A warm and dark reimagination of the GUI in a fancy, coffee inspired palette
by BennyMcCarthy_
3D Bundle item in hand while keeping the vanilla 2D sprite in the GUI